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A NEW HISTORY OF ANIMATION

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A NEW HISTORY OF ANIMATION

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Closeout Price! By Maureen Furniss. The history and context of animation from around the world, explaining all the key technical concepts. This fills a gap in the market for a complete and well-researched animation history textbook that can be used by teachers in trade schools and universities, as well as by readers. Topics covered include: early cinema and the foundations of the animation industry; animation as modern art and the emergence of the major studios; animation during wartime; stop-motion; new audiences for animation, in advertising, television, and games; short films; computer-generated animation; international animation from Eastern Europe, Japan and elsewhere; and animation as an art form.

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The history and context of animation from around the world, explaining all the key technical concepts. This fills a gap in the market for a complete and well-researched animation history textbook that can be used by teachers in trade schools and universities, as well as by readers. Topics covered include: early cinema and the foundations of the animation industry; animation as modern art and the emergence of the major studios; animation during wartime; stop-motion; new audiences for animation, in advertising, television, and games; short films; computer-generated animation; international animation from Eastern Europe, Japan and elsewhere; and animation as an art form.

Maureen Furniss, PhD is an animation historian at California Institute of the Arts, where she teaches three different animation history courses. She is the founding editor of Animation Journal and the author of Art in Motion: Animation Aesthetics and The Animation Bible. She is a founding member and currently chairman of the board of the Society for Animation Studies, and she has received an award for her contributions to the field of animation from the Hollywood chapter of the International Animated Film Society.

This is a massive book of 464 pages. It is divided into six parts: Origins of Animation, Early Animation, Wartime and Mid-Century, Experimental Modes, New Context and Voices, and Animation Worldwide. Within these sections are a total of 24 chapters. Some random ones include Disney's New Aesthetic, Style and the Fleischer Studio, Stop-Motion Approaches, Early Television Animation, Emergence of Electronic Games, Authorship in Animated Shorts, The Disney Renaisance, Television as Creative Space, Computer-Generated Animation in Features, The Culture of Japanese Animation, and finally, Animation in the Art World. Hundreds of illustrations along with their sources, plus a full Glossary and Index.

"A much needed animation text that shines a light on overlooked film histories and recent developments." -Kara Lynn Anderson, Brooklyn College

"...thorough and engaging for teachers and students alike, it is now my go-to book for my History of Animation course." -Matthew Ramsey, Salve Regina University

"The book is impressively comprehensive in its coverage of important animation figures and movements over time and culture. [Furniss also manages to convey] the 'flavor' of what it is like to be an animator." -Patrick Fitzgerald, North Carolina State University

Additional Information

Additional Information

Item Code NHIS
Publisher Thames & Hudson
Publish Date 2016
ISBN 9780500292099
Binding Soft Cover
Dimensions 9x11
# Pages 464pg
Color Partial Color
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